class GPURenderBundleEncoder
Properties #
Methods #
#drawIndexed(indexCount: number,instanceCount?: number,firstIndex?: number,baseVertex?: number,firstInstance?: number,): undefined #drawIndexedIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefined #drawIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefined #finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle #insertDebugMarker(markerLabel: string): undefined #popDebugGroup(): undefined #pushDebugGroup(groupLabel: string): undefined #setBindGroup(): undefined #setBindGroup(index: number,bindGroup: GPUBindGroup | null,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefined #setIndexBuffer(): undefined #setPipeline(pipeline: GPURenderPipeline): undefined #setVertexBuffer(): undefined