On this page
deno compile, standalone executables
Command line usage
deno compile [OPTIONS] [SCRIPT_ARG]...Compiles the given script into a self contained executable.
deno compile --allow-read --allow-net jsr:@std/http/file-server
deno compile --output file_server jsr:@std/http/file-server
Any flags specified which affect runtime behavior will be applied to the resulting binary.
This allows distribution of a Deno application to systems that do not have Deno installed. Under the hood, it bundles a slimmed down version of the Deno runtime along with your JavaScript or TypeScript code.
Cross-compiling to different target architectures is supported using the --target flag.
On the first invocation of deno compile, Deno will download the relevant binary and cache it in $DENO_DIR.
Type checking options Jump to heading
--check Jump to heading
Set type-checking behavior. This subcommand type-checks local modules by default, so adding --check is redundant
If the value of "all" is supplied, remote modules will be included.
Alternatively, the 'deno check' subcommand can be used.
--no-check Jump to heading
Skip type-checking. If the value of "remote" is supplied, diagnostic errors from remote modules will be ignored.
Dependency management options Jump to heading
--cached-only Jump to heading
Require that remote dependencies are already cached.
--frozen Jump to heading
Error out if lockfile is out of date.
--import-map Jump to heading
Load import map file from local file or remote URL.
--lock Jump to heading
Check the specified lock file. (If value is not provided, defaults to "./deno.lock").
--no-lock Jump to heading
Disable auto discovery of the lock file.
--no-npm Jump to heading
Do not resolve npm modules.
--no-remote Jump to heading
Do not resolve remote modules.
--node-modules-dir Jump to heading
Sets the node modules management mode for npm packages.
--reload Jump to heading
Short flag: -r
Reload source code cache (recompile TypeScript) no value Reload everything jsr:@std/http/file-server,jsr:@std/assert/assert-equals Reloads specific modules npm: Reload all npm modules npm:chalk Reload specific npm module.
--vendor Jump to heading
Toggles local vendor folder usage for remote modules and a node_modules folder for npm packages.
Options Jump to heading
--allow-scripts Jump to heading
Allow running npm lifecycle scripts for the given packages
Note: Scripts will only be executed when using a node_modules directory (--node-modules-dir).
--cert Jump to heading
Load certificate authority from PEM encoded file.
--config Jump to heading
Short flag: -c
Configure different aspects of deno including TypeScript, linting, and code formatting.
Typically the configuration file will be called deno.json or deno.jsonc and
automatically detected; in that case this flag is not necessary.
--env-file Jump to heading
Load environment variables from local file Only the first environment variable with a given key is used. Existing process environment variables are not overwritten, so if variables with the same names already exist in the environment, their values will be preserved. Where multiple declarations for the same environment variable exist in your .env file, the first one encountered is applied. This is determined by the order of the files you pass as arguments.
--ext Jump to heading
Set content type of the supplied file.
--location Jump to heading
Value of globalThis.location used by some web APIs.
--no-code-cache Jump to heading
Disable V8 code cache feature.
--no-config Jump to heading
Disable automatic loading of the configuration file.
--seed Jump to heading
Set the random number generator seed.
--v8-flags Jump to heading
To see a list of all available flags use --v8-flags=--help
Flags can also be set via the DENO_V8_FLAGS environment variable.
Any flags set with this flag are appended after the DENO_V8_FLAGS environment variable.
Compile options Jump to heading
--exclude Jump to heading
Excludes a file/directory in the compiled executable. Use this flag to exclude a specific file or directory within the included files. For example, to exclude a certain folder in the bundled node_modules directory.
--icon Jump to heading
Set the icon of the executable on Windows (.ico).
--include Jump to heading
Includes an additional module or file/directory in the compiled executable. Use this flag if a dynamically imported module or a web worker main module fails to load in the executable or to embed a file or directory in the executable. This flag can be passed multiple times, to include multiple additional modules.
--no-terminal Jump to heading
Hide terminal on Windows.
--output Jump to heading
Short flag: -o
Output file (defaults to $PWD/
--target Jump to heading
Target OS architecture.
Flags Jump to heading
As with deno install, the runtime flags
used to execute the script must be specified at compilation time. This includes
permission flags.
deno compile --allow-read --allow-net jsr:@std/http/file-server
Script arguments can be partially embedded.
deno compile --allow-read --allow-net jsr:@std/http/file-server -p 8080
./file_server --help
Cross Compilation Jump to heading
You can cross-compile binaries for other platforms by using the --target flag.
# Cross compile for Apple Silicon
deno compile --target aarch64-apple-darwin main.ts
# Cross compile for Windows with an icon
deno compile --target x86_64-pc-windows-msvc --icon ./icon.ico main.ts
Supported Targets Jump to heading
Deno supports cross compiling to all targets regardless of the host platform.
| OS | Architecture | Target |
|---|---|---|
| Windows | x86_64 | x86_64-pc-windows-msvc |
| macOS | x86_64 | x86_64-apple-darwin |
| macOS | ARM64 | aarch64-apple-darwin |
| Linux | x86_64 | x86_64-unknown-linux-gnu |
| Linux | ARM64 | aarch64-unknown-linux-gnu |
Icons Jump to heading
It is possible to add an icon to the executable by using the --icon flag when
targeting Windows. The icon must be in the .ico format.
deno compile --icon icon.ico main.ts
# Cross compilation with icon
deno compile --target x86_64-pc-windows-msvc --icon ./icon.ico main.ts
Dynamic Imports Jump to heading
By default, statically analyzable dynamic imports (imports that have the string
literal within the import("...") call expression) will be included in the
output.
// calculator.ts and its dependencies will be included in the binary
const calculator = await import("./calculator.ts");
But non-statically analyzable dynamic imports won't:
const specifier = condition ? "./calc.ts" : "./better_calc.ts";
const calculator = await import(specifier);
To include non-statically analyzable dynamic imports, specify an
--include <path> flag.
deno compile --include calc.ts --include better_calc.ts main.ts
Including Data Files or Directories Jump to heading
Starting in Deno 2.1, you can include files or directories in the executable by
specifying them via the --include <path> flag.
deno compile --include names.csv --include data main.ts
Then read the file relative to the directory path of the current module via
import.meta.dirname:
// main.ts
const names = Deno.readTextFileSync(import.meta.dirname + "/names.csv");
const dataFiles = Deno.readDirSync(import.meta.dirname + "/data");
// use names and dataFiles here
Note this currently only works for files on the file system and not remote files.
Workers Jump to heading
Similarly to non-statically analyzable dynamic imports, code for workers is not included in the compiled executable by default. There are two ways to include workers:
- Use the
--include <path>flag to include the worker code.
deno compile --include worker.ts main.ts
- Import worker module using a statically analyzable import.
// main.ts
import "./worker.ts";
deno compile main.ts
Code Signing Jump to heading
macOS Jump to heading
By default, on macOS, the compiled executable will be signed using an ad-hoc
signature which is the equivalent of running codesign -s -:
$ deno compile -o main main.ts
$ codesign --verify -vv ./main
./main: valid on disk
./main: satisfies its Designated Requirement
You can specify a signing identity when code signing the executable just like you would do with any other macOS executable:
codesign -s "Developer ID Application: Your Name" ./main
Refer to the official documentation for more information on codesigning and notarization on macOS.
Windows Jump to heading
On Windows, the compiled executable can be signed using the SignTool.exe
utility.
$ deno compile -o main.exe main.ts
$ signtool sign /fd SHA256 main.exe